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Applying Computing in D&T at KS2 and KS3

Guidance for Teachers - Applying Computing in D&T at KS2 and KS3

Jane Waite @janewaite

Created by Jane Waite @janewaite
last edited Feb 04 2016 by Jane Waite @janewaite

The Royal Academy of Engineering, the Design and Technology Association and Computing At School (CAS) have produced this very useful guidance for schools on applying Computing in D&T.

The document supports Primary and Secondary teachers of both Computing and Design & Technology.

The guidance includes:

  • Overview of DT and Computing principles (iterative process of design and computational thinking)

  • National Curriculum requirements

  • Links between computing and D&T

  • Examples of programming and physical control projects

  • Progression in learning in programming and physical control projects

  • Links to technical terms and possible hardware and software

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