A couple of quick demos of Scratch for #hourofcode 2014
Created by Miles Berry
last edited Mar 02 2014 by Miles Berry
Two relatively quick projects in Scratch for #hourofcode 2014 - a fish tank game and some drill and practice maths.
Duration: 15’ for the fish tank, 11’ for the maths game
Teaches: most of the KS2 programming requirements, even a little debugging. Both programs include sequence, selection, repetition and variables.