A full day course hosted over three convenient 1.5 hour morning sessions 28th, 29th and 30th April, starting at 9 AM. We are very pleased to announce that these sessions will be hosted by Holly Billinghurst, Computer Science Tutor and Founder of TeachAllAboutIt
Learn how to write code to input, process and output data, and how to manipulate data stored in variables. Using the building blocks of sequence, selection and iteration you’ll begin to understand how programs are constructed to perform a multitude of simple and more complex tasks.
Take your first steps to becoming a competent teacher of Python programming; this CPD will develop your foundational knowledge around the Python language. Learn how to write code to input, process and output data, and how to manipulate data stored in variables. Using the building blocks of sequence, selection and iteration you’ll begin to understand how programs are constructed to perform a multitude of simple and more complex tasks. You’ll gain confidence with lots of hands-on experience under the guidance of highly successful teachers of computer science. Mapped closely to the specifications of GCSE computer science, the course will provide you with essential knowledge leading to expertise in teaching programming.
Who is it for? This course is for current or prospective teachers of GCSE computer science with some understanding of computer science fundamentals.
Prior knowledge You’ll benefit from having some experience of basic programming, perhaps using a block-based language, to access this GCSE-level subject knowledge enhancement. If you are entirely new to computer science, we recommend first participating in our one-day introduction course.
What does it cost? This course is fully funded for participants from maintained schools in England. If you are from an independent school or from an organisation outside England, then the course fee is £220.
Become familiar with the Python programming language
Develop some basic program constructs using variables, handling user input and output to the screen.
Use mathematical and logical operators to build functionality into programs.
Follow the flow of a program, identifying values held in variables at different stages of execution.
Create and control indefinite loop structures in programs begin to evaluate programs and suggest improvements.
Please email the Mathematics and Science Learning Centre, firstname.lastname@example.org with your name, school and contact details.
Please note:Places are limited to 15, book early to avoid disappointment. Bookings close on 27th April at 5pm.