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Games Development with Construct 3 Friday May 22, 2020 from 3:30PM to 5:00PM
Organised by: Jane Waite @janewaiteJane Waite @janewaite Hosted by: Digital SchoolHouse & Queen Mary University of London (TechPathways)
Jane Waite
Tickets: book here:
Please note that this event is not one organised by Computing at School.
Should you wish to register for this event, you will be taken to a booking link on an external website.
Computing at School is not accountable for any aspect of the content or management of this event.

An introduction to teaching Games Development for school teachers or educators in informal settings.

We will be using Construct 3 and looking at the links to iMedia.

Prior experience of teaching programming is advised but is not essential.

We are running this again (as it was a great success last time) but as an online event. Rather than one whole day we are running this as three 90 minute sessions over three weeks.

Dates and times are

Friday 22nd May 3:30 to 5:00pm

Friday 5th June 3:30 to 5:00pm

Friday 12th June 3:30 to 5:00pm

Any teacher who attends the course will be provided with a free personal Construct 3 licence by Scirra for 1 year and given access to 100 free licences for their school on condition that they share lesson plans for 3 to 6 lessons that use Construct 3.

Device Requirments: ** **Hardware: We suggest you have 2 devices to attend this event or get good at switching between windows or if you are lucky enough to have 2 screens you will be well set!

Software: On the device that you plan to use Construct 3 you will need to :

  • Install Google Chrome

  • Install the free version of Clickteam Install Creator 2: (so you can download your programs - which you will need to do for iMedia).

  • Install Construct 3 as an app. Please, visit and click on Menu to install the app or use the online browser version of Construct 3.

Any questions, please contact Jane Waite - or sign up and come along!

PLEASE NOTE: Places on this course are funded as part of the Mayor of London’s Digital Talent Programme. It is free to attend, but non-attendance without prior notice will incur a £50 charge.

This course is being provided by a number of different groups including Digital Schoolhouse, Queen Mary University of London and through several different programmes including TechPathways and the IoC.

About Digital Schoolhouse

Digital Schoolhouse together with Nintendo UK, uses play-based learning to engage the next generation of pupils and teachers with the Computing curriculum. Digital Schoolhouse is delivered by the UK games industry trade body Ukie and is supported by the Department of Digital, Culture, Media and Sport (DCMS). Our ingenious computing workshops are aimed at local primary schools across the UK. Delivered by our expert network of Schoolhouses and lead teachers, you can experience our unique approach to play-based learning through innovative activities and free adaptable resources. Underpinned by evidence-based research and combined with groundbreaking careers education, the programme successfully bridges the gap between academia and industry, to ensure pupils are aptly equipped for the future digital economy.

Each Digital Schoolhouse is based in a school, college or university environment, and aims to work with a growing network of local primary and secondary teachers to deliver creative and cross-curricular computing lessons using play-based learning. Through this, it supports the Computing programme of study for the national curriculum in a way that leaves pupils and teachers feeling inspired about and engaged with, computing and the wider creative digital industries. The workshops put theory into practice and help teachers embed it with ongoing personalised support and continuing professional development (CPD). The programme has been accurately described as a ‘bridge between education and industry’. To find out more about Digital Schoolhouse, please visit their website.

About TechPathways

TechPathways is a teacher development programme funded by the Mayor of London. This two-year project is being run by London CLC and Queen Mary University of London.

About the IoC

The Institute of Coding (IoC) is a partnership of over 18 universities in England all working hard to address the digital skills gap. This course is being supported by the IoC. More can be found out about the IoC here.

About your data

Your personal data will be collected and stored by Queen Mary University of London in accordance with their data policy.  As Queen Mary University of London are a member of the IoC, an element of your data will then be shared with the IoC. All personal and identifying details will be removed before this data is shared so that all we get are statistics to show how we’re doing against our targets.

The data we collect from you as part of this project will be passed to the Office for Students to allow them to conduct further research and evaluation of the activities funded as part of the IoC project, including combining with data from similar work at other Universities and Colleges. These data may be linked to other data that they hold about you including prior, current or future educational records and records on earnings and employment.

Similarly, data will be used for reporting to the Mayor of London as part of the TechPathways programme and by the Digital Schoolhouse for internal reporting purposes.

Related courses Our other TechPathways events include

• 11th June 2020 - Creating 3D Animations with 3Dami at King’s College London

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