LiveCode stack demonstrating custom properties
Created by Richmond Mathewson
last edited Jul 15 2017 by Richmond Mathewson
Level: Intermediate +
As LiveCode is Object-based one can assign Custom Properties to Controls: however kids find this difficult to understand.
This stack is a variation on the extremely corny old Pelmanism game that leverages custom properties: each of the “fruit cards” has a custom property assigned to it called (possibly rather unimaginatively) ‘FRUIT’ that is used to identify what is on the fruit card’s “face” for matching.
I’ve just added a screenshot to help understand a Custom Property rather more easily.