CAS East Regional Conference
Friday, 8th July from 9:30am to 4:00pm
Hosted by CAS East of England
A day of CPD workshops to support the teaching Computer Science in primary and secondary schools
The conference will be held at the University of Hertfordshire on Friday, 8th July. Each workshop will comprise several parallel CPD sessions aimed at either Primary or Secondary teachers.
09:30 Registration & coffee
Lunch and refreshments are provided and free on-site parking is available.
Primary Workshops* include:
Secondary workshops* include:
Object Oriented Programming for KS5
* Please note that some workshops are subject to final confirmation.
Early-bird registration is available here.
Keynote speaker, Stilianos Vidalis:
Stilianos is currently a Senior Lecturer in Cyber Security at the University of Hertfordshire. His involvement in the Information Operations arena begun in 2001. He has participated in high profile, high value projects for large international organisations and Governments. He has implemented access controls in secure environments that were employing a Defence-in-Depth strategy. He has collected and analysed information for prestigious European financial institutions, applying international standards under the context of risk and threat assessment. He was training British Armed Forces (Tri-Service) in penetration testing and digital forensics for a number of years. He is currently responsible for developing training courses in cyber security, cyber intelligence and digital forensics for uniformed personnel in the University of Hertfordshire.
Primary 1A and 2A - Barefoot
The Barefoot Computing Programme is a free initiative designed to support primary teachers in delivering the computer science curriculum. Offering a wealth of free resources, the Programme was created by Computing At School (CAS) with support from the Department for Education and BT. It provides primary educators with the skills and knowledge to teach computer science. This lively, hands-on session will last 50 minutes and will demonstrate how the Barefoot resources can help teachers with key computer science concepts and approaches such as algorithms, patterns, tinkering and debugging.
Primary 1B Kodu
In this workshop, Helena will show why Kodu is good for developing computational thinking skills. Participants will create a game and link it to the curriculum.
Primary 2B Scratch/Code For Life
This will be either a Code For Life workshop or a Programming with Scratch CPD
Primary 3A Crumbles
Coming soon. Visit this link for information on the Crumble microcontroller. http://redfernelectronics.co.uk/crumble/
Primary 3B Minecraft
During this session David (@whaleygeek) will show how Minecraft can be used as an effective platform to teach computer coding to primary-aged children. You will first learn why children are so excited by Minecraft, how to move around in the game, and how to build with blocks. From these simple beginnings, we will then use the Python coding language to build solutions to little challenges inside the Minecraft world. At the end of this session, you will have at least 3 simple activities that you could use with your children to introduce coding concepts and computational thinking using the Minecraft world.
Secondary 1A Object Oriented Programming for KS5
More details coming soon
Secondary 1B Raspberry Pi - Linux
More details coming soon. Expect this to cover usage of Linux on the Raspberry Pi
Secondary 1C Tenderfoot
CAS Tenderfoot is a Google-funded project to produce quality CPD resources for use with key stage 3 teachers. The units take teachers subject knowledge a little beyond KS3 in order to give non-specialists the confidence to teach at KS3. Eventually there will be 10 units and this session will provide an overview of how teachers can use the first 2 units to increase their subject knowledge in specific areas of Computing.
Secondary 2A Minecraft (Secondary)
During this session David (@whaleygeek) will show how Minecraft can be used as an effective platform to teach computer coding to secondary-aged children. You will first learn why children are so excited by Minecraft, how to move around in the game, and how to build with blocks. From these simple beginnings, we will then use the Python coding language to build solutions to little challenges inside the Minecraft world. At the end of this session, you will have at least 3 simple activities that you could use with your children to introduce coding concepts and computational thinking using the Minecraft world. Secondary 2B Agile Computing During this session Katie (@vanderpere) will share her journey in developing best practice in Computer Science pedagogy, including how applying Agile Development principles to the classroom can improve progress. In the second half of the session, Katie will share her reflections on developing ‘computational thinkers’. Please bring any work or ideas on this subject to share.
Secondary 2C and 3A Robotics Simulator using Python
Mick Walters will introduce gRobot, an Open Source simple grid world robot simulator, which provides students with an easy introduction to programming robots with artificial intelligence. The gRobot simulator program uses only standard Python libraries so is easy to install and use. The simulated robots can be programmed in Python of course, but also practically any other programming language (Java, c, c++, Basic etc.). The session will include installation, creating and editing robot grid worlds, writing and running gRobot programs and introductory programming exercises for the gRobot simulator.
Secondary 3C KS3 Computing TeachMeet
During this session Katie Vanderpere-Brown will share some of her findings about what makes a successful Key Stage 3 curriculum from work within her own school and across other schools in the region. Part of the session will take the form of a teachmeet, so be sure to bring with you a copy of your current and/or future Key Stage 3 curriculum plan or pathway (digitally or electronically).
For more information, contact: Rebecca and Mike at firstname.lastname@example.org
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